Freelanced for studio working on well-known fantasy RPG dungeon crawler IP. Items are meant for top-down isometric camera view. All low poly, meant for Unity use. Combination of hand-painted techniques and PBR pipeline. No transparency was used in the making of these props.
Was asked to remake this item from previous outsource work. Highpoly sculpt remains the same from previous artist, but I had to redo the topology of the lowpoly model, re-unwrap and retexture the prop.